Sep 02, 2008, 06:41 AM // 06:41 | #1 |
Forge Runner
Join Date: Aug 2006
Location: Australia
Guild: Lost Templars [LoTe]
Profession: Me/Mo
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Clarification on Skill hunting
is the Skill Hunting title character or account based? If i wanted to get the title on my necro would i have to keep changing her secondary to cap the skills, or do the elites I've captured on other characters count?
I'm assuming that I have to keep changing her secondary, but i just wanted some clarification. I did look it up in the wiki, which said character, but it's been known to be slightly wrong so i though I'd double check with you guys. |
Sep 02, 2008, 06:43 AM // 06:43 | #2 |
Desert Nomad
Join Date: Aug 2007
Location: Your backline
Profession: W/
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It's character based.
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Sep 02, 2008, 06:52 AM // 06:52 | #3 |
Administrator
Join Date: Jun 2006
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Yup, it's character based. It's a real pain when you have to go up to Dradnought's Drift to get FoC, then almost all the way up again to get Punishing Shot, then almost all the way up again for Earth Shaker, etc.
Remember that some campaign specific skills are available to cap in EotN (assuming you have both campaigns) so that provides a better option in some circumstances.
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Sep 02, 2008, 08:49 AM // 08:49 | #4 |
Furnace Stoker
Join Date: Aug 2007
Location: Sydney, Australia
Guild: Haze of Light [pure]
Profession: R/
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Skills like those, I would so buy a tome for if i hadnt capped em before tomes were released... Either that, or get em on a vanq lol
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Sep 02, 2008, 09:11 AM // 09:11 | #5 |
Krytan Explorer
Join Date: May 2008
Location: england
Profession: Mo/
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wait till you have to cap shroud of silence from unwaking waters makes FoC seem easy
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Sep 02, 2008, 10:50 AM // 10:50 | #6 |
Forge Runner
Join Date: Aug 2006
Location: Australia
Guild: Lost Templars [LoTe]
Profession: Me/Mo
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Cool, thanks guys.
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Sep 02, 2008, 02:09 PM // 14:09 | #7 |
Never Too Old
Join Date: Jul 2006
Location: Rhode Island where there are no GW contests
Guild: Order of First
Profession: W/R
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Pamelf, just a few words of wisdom from someone who just finished this title this summer.
1. Make sure you have a Signet of Capture equipped. 2. Make sure you have the correct secondary profession equipped. 3. Do not forget to capture the skill before mapping out. All errors that I made off and on. Bring a friend when you can; it gets very boring after a while. Especially when you're working on the random spawns in Prophecies. And I wish you great luck and many green drops.
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That's me, the old stick-in-the-mud non-fun moderator. (and non-understanding, also) Last edited by Darcy; Sep 02, 2008 at 07:42 PM // 19:42.. Reason: Fixed my spelling |
Sep 02, 2008, 02:17 PM // 14:17 | #8 |
Desert Nomad
Join Date: Aug 2007
Location: Your backline
Profession: W/
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At first those 3 tips from Darcy seem pretty stupid, but seriously, keep all of them in mind. All of them happened to me when capping aswel. Multiple times
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Sep 02, 2008, 02:18 PM // 14:18 | #9 | |
Emo Goth Italics
Join Date: Sep 2006
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Sep 02, 2008, 04:54 PM // 16:54 | #10 | |
Jungle Guide
Join Date: May 2005
Location: Canada...... Eh!
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Man, if I had a nickel for ever time I did one (or both) of those when skill capping..... Well, I'd have a LOT of nickels. This is probably the best advice for skill capping ever. |
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Sep 02, 2008, 09:23 PM // 21:23 | #11 |
Forge Runner
Join Date: Aug 2006
Location: Australia
Guild: Lost Templars [LoTe]
Profession: Me/Mo
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Thanks heaps for those of you who posted the advice. I totally can imagine myself making those mistakes. Constant repetition seems to breed sillyness.
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Sep 02, 2008, 10:09 PM // 22:09 | #12 | |
Core Guru
Join Date: Feb 2007
Location: UK
Guild: Blinkie Ponie Armie [bpa]
Profession: R/
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Sep 02, 2008, 10:43 PM // 22:43 | #13 | |
Site Contributor
Join Date: Jun 2005
Profession: R/
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Sep 03, 2008, 12:13 AM // 00:13 | #14 |
Never Too Old
Join Date: Jul 2006
Location: Rhode Island where there are no GW contests
Guild: Order of First
Profession: W/R
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@Ryker - oh, so true. Maybe a #4 Do Not bang your head against the desk when you find you already have that skill.
@Pamelf - I used Mapping Out to keep track of which skills I had already captured. But you have to update after every cap. Putting it off usually means you forget some.
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That's me, the old stick-in-the-mud non-fun moderator. (and non-understanding, also) |
Sep 03, 2008, 12:41 AM // 00:41 | #15 |
Site Contributor
Join Date: Jun 2005
Profession: R/
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After a few times of going after a skill I already had, I made an elite skills check list. It's attached here. It's a word document. Just print it up and keep it handy. Check them off as you get them.
Last edited by Commander Ryker; Sep 03, 2008 at 12:45 AM // 00:45.. |
Sep 03, 2008, 06:50 AM // 06:50 | #16 | |
Forge Runner
Join Date: Aug 2006
Location: Australia
Guild: Lost Templars [LoTe]
Profession: Me/Mo
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I do use mapping out. I love that program, but thanks for the checklist Commander Ryker, I'm sure it will definitely come in handy! You guys have been just great!!! |
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Sep 04, 2008, 02:48 AM // 02:48 | #17 |
Ascalonian Squire
Join Date: Feb 2006
Profession: W/
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Time for a lock?
GL with your title(s). EDIT: Don't know if it's been mentioned yet (blame the beers) but also make sure to check the wiki as to other boss locations of the same profession/nearby zones with bosses of the same profession. Two or more skill caps in one run are are awfully nice. Last edited by Victorious; Sep 04, 2008 at 02:50 AM // 02:50.. |
Sep 04, 2008, 11:00 AM // 11:00 | #18 |
Krytan Explorer
Join Date: May 2008
Location: england
Profession: Mo/
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i just finished this title yesterday none of the skills are that hard to get. FoC because of the spawn,Oath of Profanity in torment and his mob is made up of monks, MM's,mes,i used Mapping out makes keeping track of the skills you capped so easy
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Sep 04, 2008, 12:29 PM // 12:29 | #19 |
Desert Nomad
Join Date: Jul 2008
Location: Singapore
Guild: Royal Order of Flying Lemmings [ROFL]
Profession: Mo/
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Last tip: if you're zoning from one explorable to another while capping, make sure your elite skills are in the correct order, so you don't lose the one you want to keep.
I made that mistake >.> |
Sep 04, 2008, 01:29 PM // 13:29 | #20 | |
Forge Runner
Join Date: Aug 2006
Location: Australia
Guild: Lost Templars [LoTe]
Profession: Me/Mo
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